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Projects
This is a selection of recent personal projects. A complete list of “serious” projects I was part of can be found in my professional resume that I send upon request. Presently, I'm working on Wack-a-Doo, a free-to-play browser strategy MMO game playing in the stone age.
Brainstormers Tribots
http://ml.informatik.uni-freiburg.de/research/tribots Brainstormers Tribots
The Brainstormers Tribots is a robotic soccer team participating in the Middle-Size League of the RoboCup since 2003. The Tribots won two world champion titles and many national and international tournaments and awards. I started to contribute to this project in 2002 as a student research assistant and later became co-team leader, when joining the research group of Prof. Dr. Martin Riedmiller in May 2004.
MMOBRPG Uga-Agga
Uga-Agga is an early Massively Multiplayer Online Game that is played using only a regular internet browser. We wrote and published the first running version as part of a student project in 2001. At its peek in 2004 Uga-Agga had more than 5000 users playing simultaneously on a single map.
Robots
Real World Gaming
realworldgaming Real World Gaming
Why play games with the computer only in (his) virtual world and why even develop devices to capture our real motions in order to “transfer” them to the virtuallity? Of course, the Wii is great, but why not let the computer play with us in the real world? I'm convinced the technology necessary for realizing this already is there.
CVTK
CVTK is an Open Source project and has been developed during my bachelor thesis. The most recent version provides color-based object tracking and an easy to use interface to digital cameras (IIDC standard). Image segmentation is done at up to 60fps.
iPhone Programming
http://www.mompf.biz iPhone Programming
Since April 2008 I'm a registered Apple iPhone Developer. I started with developing a phone-based remote control for our Middle-Size robots. Installed on the iPhone or iPod, it could be easily carried around and facilitated control of our robots during setup and testing. Furthermore, I've put up a few small commercial tools on the iTunes App Store for its official start in summer 2008.
ComiVerse
http://www.comiverse.de ComiVerse
ComiVerse is a website and software for distributing periodically published comic strips to readers. The python software for displaying and administering the website is complemented by an iOS-client that fetches the latest comic strips and also allows offline reading using an iPhone, iPad or iPod touch.